主题
Photon Shaders
光子光影(Photon) · 作者 sixthsurge
  
下载量 2596.5 万 | 适配 MC 1.16.5 ~ 26.1.2(33 个版本,光影 zip 跨版本通用) | 
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版权声明
出于版权原因,本站不提供光影本体下载,请从官方页面获取:
汉化文件下载
自带中文
该光影官方包内已自带简体中文(shaders/lang/zh_CN.lang),无需下载汉化文件。若游戏内未显示中文,请确认游戏语言已设为简体中文。
该光影的汉化状态尚未检测(流水线按下载量逐批覆盖)。
安装方法
下载 zh_CN.lang 后如何让游戏内生效,见安装教程。
光影介绍
本节内容译自光影在 Modrinth 的官方介绍页,版权归原作者所有。
Community
- Join my discord server for questions, suggestions and development updates
- You can also donate if you would like to say thanks
Frequently asked questions
- "When will Photon be released for new Minecraft version?"
- Shader packs are generally not very dependent on MC versions; as long as Iris is available, Photon should just work.
Features
- Fully revamped sky, lighting and water
- Detailed clouds with several layers and many different cloud types
- Immersive weather system providing different skies each day
- Voxel-based colored lighting (enabled with Ultra profile, requires Iris)
- Screen-space reflections
- Volumetric fog
- Soft shadows with variable-size penumbras
- Detailed ambient occlusion (GTAO)
- Camera effects: bloom, depth of field, motion blur
- Much improved image quality with TAA, FXAA and CAS
- Advanced temporal upscaling (disabled by default) for low end devices
- Extensive settings menu allowing you to customize every aspect of the shader
- Full labPBR resource pack support
Compatibility
Shader loaders
- Iris (recommended)
- Iris is a modern shader loader with far better performance, mod compatibility and developer features than OptiFine
- Some features (Colored Lighting) will only work on Iris
- OptiFine
GPU vendors
- Nvidia
- AMD
- Intel
- NOT compatible with Apple GPUs (Metal)
Mods
Showcase videos
Acknowledgments
- Settings menu translations:
- NakiriRuri and OrzMiku (Chinese)
- Jmayk (Italian)
- Timtaran (Russian)
- Emin - Shadow bias method from Complementary Reimagined (fully fixes peter panning and light leaking underground!)
- DrDesten - Depth tolerance calculation for SSR (helps to prevent false reflections)
- Jessie - f0 and f82 values for labPBR hardcoded metals
- Sledgehammer Games - Bloom downsampling method used in Call of Duty Advanced Warfare (described here)
- http://momentsingraphics.de/ - Blue noise texture
- NASA Scientific Visualization Studio - Galaxy image